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Ue4 first person home free walk

First of all i've prepared a lot of props, kept them low poly as much as possible, then built home on plan found on the Internet.
Then i had a huge amount of work texturing and placing props at the right place. I've faced a lot of collisions problems, but got it sorted out :D Also there are couple interesting blueprints that interact with user and video material playing :D
that's v1.
So will be updated...
..i hope :)